AI Insights · Timothy · January 2022
Top 5 Historical Games on Android in the UK Q4 2021
The top 5 historical games on Android in the UK in Q4 2021 saw varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics for these apps.
The top 5 historical games on the Android platform in the United Kingdom during the fourth quarter of 2021 demonstrated distinct trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Royal Match by Dream Games, Ltd. showed a consistent increase in weekly revenue, starting from approximately $107K at the end of September and peaking at around $140K by the end of December. Weekly downloads fluctuated, with a peak of 16K in mid-October and a low of about 10K in mid-December. The app's weekly active users grew steadily from 109K to 132K over the quarter.
1945 Air Force: Airplane games from 1SOFT had a varied revenue trend, starting at $3.2K at the end of September, dipping to $1.8K in mid-November, and rising to $3.8K by the end of December. Weekly downloads showed a similar pattern, starting at 7.3K, dropping to 4.7K in early November, and finishing strong at 7.9K in the last week of December. The active user base saw minor fluctuations, ending the quarter at 42.8K.
Comics Bob by SayGames Ltd experienced a downward trend in weekly downloads, starting from 3.5K at the end of September and dropping to around 2K by mid-December, with a slight recovery to 4.6K in the last week of December. The number of weekly active users followed a similar trend, ending the quarter at 8.9K.
World War 2: Shooting Games from Edkon Games GmbH saw a decrease in weekly revenue from $1.2K at the end of September to about $1K by the end of December, with a few peaks in between. Weekly downloads also dropped significantly from 4.3K in late September to 2.4K by the end of December. The app's active users declined from 8.9K to 8.1K over the same period.
Time Princess: Pearl Girl by IGG.COM exhibited a steady revenue trend, starting at $5.8K in late September and peaking at $8K in mid-December. Weekly downloads varied, with a low of 788 in early October and a peak of 5.8K in early November. The active user count increased significantly, reaching 15.7K by the end of December.
For more detailed insights into app performance, visit Sensor Tower.